ConsoleFx is not localizable


The current version ConsoleFx 1.0 beta 1 is not localizable. All strings are hardcoded into C# source code. Better practice is to place all strings like messages into resources. This way you can create a satellite assemble for a new locale. Probably I've done this work and next try to post a path (I will do it for the first time, sorry if I will make something wrong). I've done a russian translation as an example.
Closed Nov 15, 2011 at 11:11 AM by jeevanjj
Thank you for your inputs.ConsoleFx is now fully localizable and in our next minor release (1.1), we will be adding language packs depending on the availability of translators.